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CRUSH
Куда я попал
Сообщения: 46
Зарегистрирован: Пт дек 26, 2014 3:01 pm

Чт окт 11, 2018 6:10 am

Error:
Protocol: C_VALIDATE_POSITION <= S_SETUP_GAUGE <= S_STATUS_UPDATE <= S_MAGIC_SKILL_USE <= S_STATUS_UPDATE <= S_MAGIC_SKILL_USE <= S_STATUS_UPDATE <= S_STATUS_UPDATE <= S_EX_ABNORMAL_STATUS_UPDATE_FRO <= S_STATUS_UPDATE

History: StretchRect_2 <+ SrcSurf:0x0081A7E0 SrcRect:0,0,1350,706 DestSurf:0x36FFD020 DestRect:0,0,1350,706 LastError:0 <- FD3DRenderInterface::GetRenderTarget <- AEmitter::StaticPreRender <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd8b0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x00000008]
Address [0x5B581B1D]
SegCs [0x0023]

nvd3dum.dll [0x5AF20000] Offset [0x00661B1D]
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